<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/SConstruct, branch 1.1-rc2</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/SConstruct?h=1.1-rc2</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/SConstruct?h=1.1-rc2'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2015-05-03T21:18:56Z</updated>
<entry>
<title>Added Visual Studio project generation. Use "vsproj=yes" in command line. This does not set up NMAKE properly.</title>
<updated>2015-05-03T21:18:56Z</updated>
<author>
<name>Antony Jones</name>
</author>
<published>2015-05-03T21:18:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2a4da03f103448a69c48ee66e415f8dd2d617f58'/>
<id>urn:sha1:2a4da03f103448a69c48ee66e415f8dd2d617f58</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #1531 from vkbsb/h5_canvas_polygon_fix</title>
<updated>2015-04-07T23:22:58Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-07T23:22:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b135cdbf05312211a81ad3405f154082d1c059e3'/>
<id>urn:sha1:b135cdbf05312211a81ad3405f154082d1c059e3</id>
<content type='text'>
H5 canvas polygon fix</content>
</entry>
<entry>
<title>add scons extra suffix option</title>
<updated>2015-04-01T15:04:41Z</updated>
<author>
<name>yg2f</name>
</author>
<published>2015-04-01T15:04:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7ea3482c38a1d18af687aa6a08d7dea9f346a2e9'/>
<id>urn:sha1:7ea3482c38a1d18af687aa6a08d7dea9f346a2e9</id>
<content type='text'>
makes it possible to add a custom extra suffix to the base filename of
all generated binary files.

example :
scons p=windows extra_suffix=yourBranchName
or
scons p=windows bits=32 extra_suffix=v20150401_1642
or
scons p=windows extra_suffix=msvc2010_git20150401
</content>
</entry>
<entry>
<title>Revert "Revert "Missed some things in prev commit.""</title>
<updated>2015-03-20T06:18:21Z</updated>
<author>
<name>V.VamsiKrishna</name>
</author>
<published>2015-03-20T06:18:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=beab10ab9b18c8081ad85d2a59ce23e943f835b0'/>
<id>urn:sha1:beab10ab9b18c8081ad85d2a59ce23e943f835b0</id>
<content type='text'>
This reverts commit 2e59788aa9be6dab49e06588fcb1cf812e55a0cf.
</content>
</entry>
<entry>
<title>Revert "Revert "Removing etc1 from build for javascript platform.""</title>
<updated>2015-03-20T06:17:56Z</updated>
<author>
<name>V.VamsiKrishna</name>
</author>
<published>2015-03-20T06:17:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=eb3c88b3ddbe27826f634912b048589dff435847'/>
<id>urn:sha1:eb3c88b3ddbe27826f634912b048589dff435847</id>
<content type='text'>
This reverts commit 9965e93f7eb7297490de597cc8ed8e18b4ba2872.
</content>
</entry>
<entry>
<title>Revert "Missed some things in prev commit."</title>
<updated>2015-03-20T05:42:59Z</updated>
<author>
<name>V.VamsiKrishna</name>
</author>
<published>2015-03-20T05:42:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2e59788aa9be6dab49e06588fcb1cf812e55a0cf'/>
<id>urn:sha1:2e59788aa9be6dab49e06588fcb1cf812e55a0cf</id>
<content type='text'>
This reverts commit d3280f91a13da6c106f95c289c095714c638d201.
</content>
</entry>
<entry>
<title>Revert "Removing etc1 from build for javascript platform."</title>
<updated>2015-03-20T05:42:13Z</updated>
<author>
<name>V.VamsiKrishna</name>
</author>
<published>2015-03-20T05:42:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9965e93f7eb7297490de597cc8ed8e18b4ba2872'/>
<id>urn:sha1:9965e93f7eb7297490de597cc8ed8e18b4ba2872</id>
<content type='text'>
This reverts commit 41b729ccff74e5a9154bee7db0d36ffd74641eae.
</content>
</entry>
<entry>
<title>Missed some things in prev commit.</title>
<updated>2015-03-20T05:36:28Z</updated>
<author>
<name>V.VamsiKrishna</name>
</author>
<published>2015-03-20T05:36:28Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d3280f91a13da6c106f95c289c095714c638d201'/>
<id>urn:sha1:d3280f91a13da6c106f95c289c095714c638d201</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removing etc1 from build for javascript platform.</title>
<updated>2015-03-20T04:48:13Z</updated>
<author>
<name>V.VamsiKrishna</name>
</author>
<published>2015-03-20T04:48:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=41b729ccff74e5a9154bee7db0d36ffd74641eae'/>
<id>urn:sha1:41b729ccff74e5a9154bee7db0d36ffd74641eae</id>
<content type='text'>
Based on inputs from reduz
1) Made etc1 optional driver and default yes.
2) Reverted the hack in rg_etc1.cpp
3) Disabled etc1 for javascript plaform.
</content>
</entry>
<entry>
<title>merges from okam repo</title>
<updated>2015-03-03T17:39:13Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-03T17:39:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4d2198110b4af7f203eeef95697255569e49bce7'/>
<id>urn:sha1:4d2198110b4af7f203eeef95697255569e49bce7</id>
<content type='text'>
</content>
</entry>
</feed>
