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<title>godot.git, branch 3.0.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/?h=3.0.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/?h=3.0.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-02-26T19:35:13Z</updated>
<entry>
<title>Update the changelog for 3.0.1</title>
<updated>2018-02-26T19:35:13Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-26T19:35:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8ea709a7a93dab01b0e33df168cba680ef016bf0'/>
<id>urn:sha1:8ea709a7a93dab01b0e33df168cba680ef016bf0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add a project changelog</title>
<updated>2018-02-25T14:32:08Z</updated>
<author>
<name>Hugo Locurcio</name>
</author>
<published>2018-02-22T16:57:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f2e19a26f556c42b7202072296dc072aaac2007c'/>
<id>urn:sha1:f2e19a26f556c42b7202072296dc072aaac2007c</id>
<content type='text'>
(cherry picked from commit f00b2dfc555304b4e9bca0dd84103e074f34b573)
</content>
</entry>
<entry>
<title>Fix version.txt validation logic for export templates .tpz</title>
<updated>2018-02-25T14:29:28Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-02-25T14:24:33Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=be771e71652f14b5bb3fd1c6c62a39a4ccd85417'/>
<id>urn:sha1:be771e71652f14b5bb3fd1c6c62a39a4ccd85417</id>
<content type='text'>
It assumed that the version would always be `x.y-status`,
with no dot possible in `status`, so:
- It would not work for 3.0.1-stable (nor 3.0.1.stable with new version logic)
- It would not support Mono templates when we provide them

The validation it did was not really useful anyway, so we just use the raw
string.

(cherry picked from commit eec9261a75699723f6e4b722910e5bb762b736db)
</content>
</entry>
<entry>
<title>Revert "Bump to version 3.0.2-devel"</title>
<updated>2018-02-25T13:09:38Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-02-25T13:09:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=cb656178978df64ccf53cb06fa0d00c61040138a'/>
<id>urn:sha1:cb656178978df64ccf53cb06fa0d00c61040138a</id>
<content type='text'>
This reverts commit bcbe7a8a6f442153dddc48f879027e49c8ecf5db.

Need to push a fix and retag 3.0.1-stable, sorry.
</content>
</entry>
<entry>
<title>Bump to version 3.0.2-devel</title>
<updated>2018-02-24T19:08:32Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-24T19:08:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bcbe7a8a6f442153dddc48f879027e49c8ecf5db'/>
<id>urn:sha1:bcbe7a8a6f442153dddc48f879027e49c8ecf5db</id>
<content type='text'>
The start of the next patch release. Wooooooooooo
</content>
</entry>
<entry>
<title>Bump version to 3.0.1-stable</title>
<updated>2018-02-24T18:21:52Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-24T18:21:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ae540c2efe2a323839241599dcf1181f6e85166a'/>
<id>urn:sha1:ae540c2efe2a323839241599dcf1181f6e85166a</id>
<content type='text'>
Thanks everyone for all your amazing work getting our first stable patch
release out for the 3.0 series. I'd particularly like to thank @fales
and @fire for their work on the server platform.

Onwards to 3.0.2!
</content>
</entry>
<entry>
<title>Update doc version strings to 3.0.1</title>
<updated>2018-02-24T17:59:38Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-24T17:59:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5f15642fde5db2caf823fc984626a95ca7c65c79'/>
<id>urn:sha1:5f15642fde5db2caf823fc984626a95ca7c65c79</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Correct version number for 3.0.1 in the manpage</title>
<updated>2018-02-24T17:37:01Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-24T17:37:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=17d7084780553d8592c2a61d725400e5da8c7e66'/>
<id>urn:sha1:17d7084780553d8592c2a61d725400e5da8c7e66</id>
<content type='text'>
</content>
</entry>
<entry>
<title>[DOCS] clarify that OS.get_user_data_dir needs project name</title>
<updated>2018-02-24T17:33:43Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2018-02-23T14:58:14Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fe38b648b0a5b2d9e9ad2b1faf857f97ac9bbba6'/>
<id>urn:sha1:fe38b648b0a5b2d9e9ad2b1faf857f97ac9bbba6</id>
<content type='text'>
[ci skip]

(cherry picked from commit 2c22c9dcfbad9639fb9254eb822f9f930cf852db)
</content>
</entry>
<entry>
<title>Add --quit option to help output and update manpage</title>
<updated>2018-02-24T17:32:22Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-02-24T17:22:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ad325be5a08ca1a55b2d860df01153b604cb4058'/>
<id>urn:sha1:ad325be5a08ca1a55b2d860df01153b604cb4058</id>
<content type='text'>
(cherry picked from commit 95b8984d5f453f4fc324a9221982abecf3fb4ce9)
</content>
</entry>
</feed>
