<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=2.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=2.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-08-09T07:52:15Z</updated>
<entry>
<title>Release 2.1-stable</title>
<updated>2016-08-09T07:52:15Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-08-09T07:52:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c5e2c83dcd6f3e1be295149c2b2e3d048dbab4c5'/>
<id>urn:sha1:c5e2c83dcd6f3e1be295149c2b2e3d048dbab4c5</id>
<content type='text'>
\o/</content>
</entry>
<entry>
<title>OSX Info.plist: no longer dev version</title>
<updated>2016-08-09T07:51:58Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-08-09T07:51:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9cc700a0ab4098f208a52162cd722b51de951845'/>
<id>urn:sha1:9cc700a0ab4098f208a52162cd722b51de951845</id>
<content type='text'>
This should really be dehardcoded somehow.</content>
</entry>
<entry>
<title>prevent bug due to scripts not working in editor and notifier sending signals to it.</title>
<updated>2016-08-08T22:13:31Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-08-08T22:04:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=569966f3bbe82d768baf3fd26680462df22d29ad'/>
<id>urn:sha1:569966f3bbe82d768baf3fd26680462df22d29ad</id>
<content type='text'>
(cherry picked from commit 37b5e99bc27a2a6a915accb814b0b618c66b0bb7)
</content>
</entry>
<entry>
<title>Fixed bug in make_dir_recursive, closes #6016</title>
<updated>2016-08-08T21:45:39Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-08-08T21:20:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=58556f5f95e4a7e777d8e28eb37ed911072813db'/>
<id>urn:sha1:58556f5f95e4a7e777d8e28eb37ed911072813db</id>
<content type='text'>
(cherry picked from commit df6dbadc3efa3c0f36b6c3c8992dba153e303254)
</content>
</entry>
<entry>
<title>Merge pull request #6078 from eska014/2.1-fix-call_func</title>
<updated>2016-08-08T16:23:43Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-08-08T16:23:43Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=229b172977dce0fa2f32c184cc828ecc0228c671'/>
<id>urn:sha1:229b172977dce0fa2f32c184cc828ecc0228c671</id>
<content type='text'>
Revert documentation of return type for FuncRef::call_func from b80c42e</content>
</entry>
<entry>
<title>Android: Rename values-zh to values-zh-rCN (#6063)</title>
<updated>2016-08-08T16:15:55Z</updated>
<author>
<name>Skyfrit</name>
</author>
<published>2016-08-08T09:51:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c56ea7cf91879ac0521a4962eb9e258d45c6448a'/>
<id>urn:sha1:c56ea7cf91879ac0521a4962eb9e258d45c6448a</id>
<content type='text'>
(cherry picked from commit 4f6a21b0df772804b67073dc65f000f571a4511e)
</content>
</entry>
<entry>
<title>Android: Add support for Traditional Chinese (HK) (#6061)</title>
<updated>2016-08-08T16:15:49Z</updated>
<author>
<name>Skyfrit</name>
</author>
<published>2016-08-08T09:49:51Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1913e4a04025272c1dcf4f55e7b88a63a9244868'/>
<id>urn:sha1:1913e4a04025272c1dcf4f55e7b88a63a9244868</id>
<content type='text'>
(cherry picked from commit 664b5b5137b00c170968c688d880561ab294ae91)
</content>
</entry>
<entry>
<title>Android: Add support for Traditional Chinese (TW) (#6061)</title>
<updated>2016-08-08T16:15:43Z</updated>
<author>
<name>Skyfrit</name>
</author>
<published>2016-08-08T09:49:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2b35ba48153ad19be27602ac99449e1d33a91fcc'/>
<id>urn:sha1:2b35ba48153ad19be27602ac99449e1d33a91fcc</id>
<content type='text'>
(cherry picked from commit 8ab4acd17f06c31b9281c63232756c4d1a7b3a24)
</content>
</entry>
<entry>
<title>Project Manager: Fix and improve unhandled input</title>
<updated>2016-08-08T16:15:03Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-08-05T14:06:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d853eb2fb72957d6389e1c4aa29323e8816c4e27'/>
<id>urn:sha1:d853eb2fb72957d6389e1c4aa29323e8816c4e27</id>
<content type='text'>
(cherry picked from commit f3a75a42dda5ef9c2458f16757bf6e8b8a5d9e8f)
</content>
</entry>
<entry>
<title>Remove unused function in Project Manager.</title>
<updated>2016-08-08T16:14:57Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2016-08-05T13:56:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=36eeedb357fdea40de895a44792cadce1854afc7'/>
<id>urn:sha1:36eeedb357fdea40de895a44792cadce1854afc7</id>
<content type='text'>
This has been deprecated by #5993

(cherry picked from commit 0df40cc29b5f0c059383212c2bb8419767544696)
</content>
</entry>
</feed>
