<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git, branch 2.0.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/?h=2.0.3-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/?h=2.0.3-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-05-13T06:06:31Z</updated>
<entry>
<title>Revert "-make sure single select after multi select works better"</title>
<updated>2016-05-13T06:06:31Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-13T06:06:31Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9ed2084b420ef39d1ed2330047def39224b8a3ce'/>
<id>urn:sha1:9ed2084b420ef39d1ed2330047def39224b8a3ce</id>
<content type='text'>
This reverts commit f909634832a72cfc669fd1b6281c8a960ea3d40f.
It caused various regressions (#4556 and #4607).
</content>
</entry>
<entry>
<title>Version 2.0.3</title>
<updated>2016-05-12T17:54:11Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-12T17:54:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c0df7da2ca98672e8d5520689b913dcad9b597cb'/>
<id>urn:sha1:c0df7da2ca98672e8d5520689b913dcad9b597cb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>classref: Readd String.strip_edges description</title>
<updated>2016-05-12T17:47:26Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-12T17:47:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=49bf494eacb7e2fc4a0a95d2ea8e2da78554d936'/>
<id>urn:sha1:49bf494eacb7e2fc4a0a95d2ea8e2da78554d936</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove nocpuid.c from builtin OpenSSL</title>
<updated>2016-05-12T17:35:49Z</updated>
<author>
<name>eska</name>
</author>
<published>2016-05-12T15:06:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b8d8ec09eefa77b20a8dc7678f506688ecb726fe'/>
<id>urn:sha1:b8d8ec09eefa77b20a8dc7678f506688ecb726fe</id>
<content type='text'>
Since opensslconf.h no longer defines OPENSSL_CPUID_OBJ, OpenSSL defines
OPENSSL_cpuid_setup itself (with the same empty definition)

(cherry picked from commit 2392824dbab773b365dc77b8a75c1b75f42b93d8)
</content>
</entry>
<entry>
<title>classref: Fixed return types in Area and Area2D (#4635)</title>
<updated>2016-05-12T17:35:41Z</updated>
<author>
<name>MattUV</name>
</author>
<published>2016-05-12T15:03:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f120514402e0e92d0106bdb2369a59e65ebcb694'/>
<id>urn:sha1:f120514402e0e92d0106bdb2369a59e65ebcb694</id>
<content type='text'>
(cherry picked from commit 91c85ff1f5e83fd7e360ad07abad98684acf6ecf)
</content>
</entry>
<entry>
<title>classref: Sync with current source</title>
<updated>2016-05-12T07:16:37Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-12T07:16:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=77573a76d1320f51473ec7fa81be4fbad43e75f4'/>
<id>urn:sha1:77573a76d1320f51473ec7fa81be4fbad43e75f4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>classref: Directory and ConfigFile</title>
<updated>2016-05-12T07:07:43Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-12T06:41:43Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c734a508c3d2c17e15e5125110f6b2adce0f460c'/>
<id>urn:sha1:c734a508c3d2c17e15e5125110f6b2adce0f460c</id>
<content type='text'>
(cherry picked from commit 22d1385caf40badde869fb114b01f6f50ab608ab)
</content>
</entry>
<entry>
<title>Windows: Fix GCC/Clang argument being passed to MSVC</title>
<updated>2016-05-12T07:06:48Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-11T16:48:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d66b04921fca5d3a60709bb192a96e0d04c75d8a'/>
<id>urn:sha1:d66b04921fca5d3a60709bb192a96e0d04c75d8a</id>
<content type='text'>
Fixes #4620

(cherry picked from commits 972b0f78b3f89ea5096bc37658ceb859ad47fa44
and c7292b1f3d22323352a14e756497b03d66c90666)
</content>
</entry>
<entry>
<title>Updated caret blink method documentation</title>
<updated>2016-05-12T07:06:10Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-05-11T16:55:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f61f515872b203aec1ed16f03581af7e3c9a3c18'/>
<id>urn:sha1:f61f515872b203aec1ed16f03581af7e3c9a3c18</id>
<content type='text'>
(cherry picked from commit 997476777a83022d4ea2858e3b8127ef44639d86)
</content>
</entry>
<entry>
<title>Bind caret blink to gdscript and properties</title>
<updated>2016-05-12T07:05:46Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-05-11T16:41:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c5e17d553ebc7f326f6098af72ce92c784e4ff1b'/>
<id>urn:sha1:c5e17d553ebc7f326f6098af72ce92c784e4ff1b</id>
<content type='text'>
(cherry picked from commit dc90cba42e3c9357af8eb94e69022b4afe901896)
</content>
</entry>
</feed>
